Nightmare Time and a Case Study for Digital Theatre During the COVID-19 Pandemic
Abstract
This short article assesses a case study in creating digital theatre during the COVID-19 pandemic. Examining the impact of both COVID restrictions and union regulations on small, independent theatre productions, the article focuses on one theatre company, Starkid Productions, and how they utilised their prior worldwide digital audience via their YouTube channel to both create theatre content and generate a profit during an entire-industry shut-down. It draws conclusions on how theatre companies in the future can use new technologies, and techniques developed throughout the pandemic as tools to enhance their creative practice, and improve accessibility to the theatre.
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